Texture Crate
(01) Our mission

Real surfaces
for digital worlds

Our aim is to provide 3D artists with high-quality, physically accurate materials crafted for dependable, professional results in any production environment. Whether you’re a freelancer, a motion designer, or a studio artist, our materials deliver polished results instantly, without the need for tweaking.

(02) Built to evolve

When you purchase a Texture Crate collection, you’re investing in an ever-evolving library. Each collection is created with future updates in mind, meaning any new materials added to that category are yours at no extra cost. As the library grows, so does your material collection.

Cinema 4D Asset Browser displaying a grid of scanned fabric materials
Fig. 01 — A growing library, ready inside your your 3D application
(03) What comes next

Our collections are carefully scanned, colour-calibrated, and tested across multiple platforms. Fabric and paper are only the start. More textile and paper surfaces are on the way, and we already have plans to expand into plastics, woods, metals, and more. Texture Crate is built to grow, just like your needs as an artist.

Close-up of knitted slub white material applied to a shader ball
01 — Knitted Slub White
Wrinkled brown and navy tartan material showing folds and surface detail
02 — Tartan Brown & Navy
Off-white polka-dot batiste material applied to a shader ball
03 — Batiste Off White Polka Dots