Bring
realism to
your renders

Material collections.
Whether you're rendering product shots, or abstract scenes, our materials will save you hours of texturing! Each material is built from real-world scans, capturing subtle imperfections, and details that give your 3D work a natural, believable look.
Ready to use libraries
The collection includes two dedicated libraries: one for Blender and one for Cinema 4D. Drag and drop to your scene and start creating!
Engine agnostic
The materials are also provided as standard PBR texture sets. Use them on any renderer that supports PBR workflows. No proprietary formats, just pure flexibility
Buy once
Purchase any of the collections and receive all future updates at no extra cost. Build your library over time without worrying about renewals.






Yes. All materials are tileable. Renderers such as Redshift, Octane, Eevee, and Arnold handle the non-square textures without issue. They are not recommended for Unreal Engine, where non-square textures may behave unexpectedly.
Use the included Asset Browser libraries directly in Blender or Cinema 4D. For other 3D software and render engines, use the organized PBR texture sets to build your materials.
The materials follow the Disney Principled BSDF model and are fitted to real-world scans. Allowing small variations in metalness gives the fitting process more flexibility and produces a closer match. Treat the supplied maps as one unified material system.
Purchasing means you agree to the license agreement ↗
Looking for something
specific?
Custom scans
Scanning serviceon request
Questions
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